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[[cote:spellbook:hurricane_air]]

Trace: drunk_water soften_earth cremate_fire befuddle_air prison_earth mundane_fire windwrap_air cloudkiss_air suffocate_air hurricane_air

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Hurricane Air

HURRICANE (Air)
Finding this spell was extremely difficult. The book was extremely old and written in entirely in symbolic glyphs, requiring you to translate the entire passage. As you understand it, the spell is of Air, and does a catastrophic amount of damage, spread over a wide area. The caster of the spell is either immune to the effects or partially protected, but you cannot tell which from the glyphs. The rest of the passage are warnings of some sort, involving friends and elemental creatures, but you are unable to make it out.

Requirements
Caster Realm: Air
Caster Level: 16
Spell Point Cost: 25
Spell Energy: Air
Spell Component: None

Restrictions

This spell may not be cast in “no combat” areas and puts the caster on the combat timer.

Casting
AreaDamage
Secret Number 1: 27
Secret Number 2: 37

Example
Ione casts hurricane on Evia.

Failure

Success
Ione spends 25 spell points to cast the spell.
Ione sees: Air surrounds you with the power of a hurricane!
Others see: Ione makes some incantations, and the winds build to a hurricane force, decimating everything around you!

Magic Number: 74