www.crossroadsoftheelements.com

[[cote:spellbook:favor_water]]

Trace: vacuum_air heal_earth divest_fire frost_water fetch_water goodbye_air disarm_fire wither_fire whisper_air favor_water

You are here: top » cote » spellbook » favor_water

Login

You are currently not logged in! Enter your authentication credentials below to log in. You need to have cookies enabled to log in.

Login

You may login with OpenID, too.

Forgotten your password? Get a new one: Send new password

Favor Water

FAVOR (Water)
You find exactly what you need in two volumes. One is dedicated to the process of imbuing items with spell energy and another is a book on weapons. You get a great deal of information out of both. This spell is a Water spell, and is designed to be cast on a weapon. Once cast, the weapon will hit its target more often. The spell can be cast multiple times on a weapon, and the effect will be cumulative up to a certain maximum based on the innate magical potential of the material of the weapon.

Requirements
Caster Realm: Water
Caster Level: 22
Spell Point Cost: 40
Spell Energy: Water
Spell Component: None

Restrictions

Casting
CurseBless
Secret Number 1: 2
Secret Number 2: 0

Example
Delia casts favor on Ione.

Failure

Success
Delia spends 40 spell points to cast the spell.
Delia sees: Favored!
Others see: Delia traces a rune of Water and points at Ione armor!

Magic Number: 104