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DISARM (Fire)
A dusty old book written by a Ranger mentions this spell as
something to watch out for. This spell of Fire, he writes, is able to
destroy any weapon that a fighter has out and ready. The writings
recommend always carrying a backup weapon.
Requirements
Caster Realm: Fire
Caster Level: 15
Spell Point Cost: 60
Spell Energy: Fire
Spell Component: None
Restrictions
This spell may only be cast on other adventurers.
Casting
Burn
Secret Number 1: 0
Secret Number 2: 0
Example
Evia casts disarm on Sharda.
Failure
Success
Evia spends 60 spell points to cast the spell.
Evia sees: You destroyed Sharda's %s!
Others see: A concentrated beam of red fire emerges from Evia's hand at Sharda, striking Sharda's %s and burning it to ashes!
Magic Number: 71
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