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[[cote:spellbook:airshield_earth]]

Trace: firestorm_fire fiendcall_fire breezebend_air paranoia_earth tentacle_water demoncall_water demoncall_earth snowstorm_water aquashield_fire airshield_earth

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Airshield Earth

AIRSHIELD (Earth)
Many references were available for this spell, and you had little problem locating an accurate description. The spell is common to all the elements, except Air, who has no need of it. When the caster performs this complicated spell, he bestows increased protection against the forces of Air. The spell is long lasting, but the texts note that other magical spells can affect the duration. Additionally, this spell requires a material component from the realm of Air, and suggests a harpy feather.

Requirements
Caster Realm: Earth
Caster Level: 15
Spell Point Cost: 0
Spell Energy: Earth
Spell Component: harpy feather

Restrictions

This spell may not be cast on monsters.

Casting
Effect
Secret Number 1: PROTAIR
Secret Number 2: 0

Example
Sharda casts airshield on Delia.

Failure

Success
Sharda spends 0 spell points to cast the spell.
Sharda sees: Making use of a harpy feather, you summon the power to resist Air.
Others see: Sharda throws a harpy feather onto the ground and incants a spell. The feather begins slowly spiraling upwards around Delia, bestowing protection from Air, and finally vanishes into the winds.
This spell protects the target from the forces of the realm of Air.

Magic Number: 69