====== Fiendcall Water ====== **FIENDCALL (Water)**\\ //Several books on elemental creatures had references to this spell in them. The spell is for use in summoning a monster of the element of the caster. The monster will answer the summons all the way across the land, even in another Realm. The spell uses a material component from the Realm of the caster, it notes, although it doesn't specify which one.// **Requirements**\\ Caster Realm: Water\\ Caster Level: 21\\ Spell Point Cost: 100\\ Spell Energy: Water\\ Spell Component: conch **Restrictions**\\ This spell may not be cast in "no combat" areas and puts the caster on the combat timer.\\ **Casting**\\ Summon\\ Secret Number 1: 113\\ Secret Number 2: 115 **Example**\\ Delia casts fiendcall on Ione. **Failure** **Success**\\ Delia spends 100 spell points to cast the spell.\\ Delia sees: //You summon a creature of Water to your aid!//\\ Others see: //Delia passes Ione hand over a conch and casts a spell upon it. The conch lets forth a deep, long trumpeting sound, and then disappears, but you know that a water creature has been summoned.//\\ Magic Number: 99