====== Invocable Items ====== ^ Item ^ Effect ^ | Chalice | Add 10 points to Dexterity, Intelligence, and Speed | | Cornucopia | Removes one elemental shield everyone else in the room | | Crystal Orb | Makes everyone else in the room drunk | | Earring | Summon nightmare | | Emerald | Confines players that are in the room ((Doesn't always work, especially on higher-level players)) | | Granite Staff | Removes all items on the ground | | Marble Chip | Anchors everyone in the room except invoker | | Moonstone | Teleports player to anchor point ((Will randomly scatter if not anchored)) ((Will not work in Citadels and some other places)) | | Nightstone | Teleports player to elemental room if successfully invokedi ((Will steal hit and spell points, leaving you with 1 each)) ((Will randomly fail at higher levels)) | | Ruby | Blinds other players that are in the room ((Doesn't always work, especially on higher-level players)) | | Sapphire | Add 10 points to strength and ego | | Staff of Undead | Summons zombies | | Statue - Fire | Summons Sidewinders, Scorpions, and Tigers | | Statue - Water | Summons Water Snakes, Crocodiles, and Nixies | | Statue - Air | Summons Bats, Owls, and Harpies | | Statue - Earth | Summons Rams, Cougars, and Bears |